
Episode #6
The Shareware Games That Asked Us to Trust Them
Enjoying the show? Support it here . Before app stores, digital storefronts and endless in-game purchases, there was shareware. You could get a game for free, play it, and decide whether it was worth sending money to the person who made it. In this episode of Artifacts , I look back at shareware games, registration cards, and the surprisingly personal relationship between creators and players, and how that compares with today's world of DLC, premium editions, and paying to unlock more of what you've already bought. Get Involved If you enjoy Artifacts , you can support it with either a one-off tip, or become a monthly Archivist. No commitment - just a simple way to say thanks. Show your support here . If you enjoy the show, I'd love for you to leave a rating or review on your favourite podcast app! And please let your friends know they can listen for free on Apple Podcasts or their preferred podcast app , or online at Artifacts Podcast . The Archive The sister newsletter to the Artifacts podcast, sharing a story that didn't quite fit into an episode, a forgotten corner of the internet I've stumbled across, or a memory that deserves preserving before it quietly fades away. Get the Artifacts Newsletter Products I Use for Artifacts Note: these may contain affiliate links, so I get a small percentage of any product you buy when using my link. My equipment: RODE NT1-A large diaphragm condenser m ic Rodecaster Pro II audio production studio Sony MDR-7506 Studio Monitor Headphones Elgato Wave Mic Arm Low Profile Recommended resources: Captivate.fm podcast hosting, distribution, analytics, and monetization Hindenburg Pro recording and editing Auphonic mastering tool for audio post production Beehiiv email marketing

