
Episode #465
Resident Evil (2026)
Send us Fan Mail This week we’re reviewing Resident Evil (2026). We examine how Zach Cregger recreates survival-horror gameplay, unpack Austin Abrams’ frantic everyman performance, and dissect the film’s practical creature effects and body horror. In this episode's b-side, we consider which games should be adapted to film next. This episode contains spoilers, beginning at 35:17. Mentioned in the Episode Watch the Film Resident Evil (2026) Related Episodes 242: Resident Evil (2002) 244: Barbarian (2022) 405: Weapons (2025) 137: The Thing (1982 vs. 2011) 069: The Faculty (1998) 268: Evil Dead Rise (2023) 110: Ready or Not (2019) 179: Halloween Kills (2021) 250: The Mean One (2022) 389: Until Dawn (2025) 299: Five Nights at Freddy’s (2023) Main Episode Zach Cregger’s ‘Resident Evil’ Features a 2,000 Pound Practical Monster Puppet Built By a SFX Legend The Right Way to Adapt a Video Game Resident Evil Q&A: Director Zach Cregger Shares Inspirations and a New Film Teaser Train to Busan (2016) The Exorcist (1973) B-side Dead Space Death Troopers Dead by Daylight The Dark Pictures Anthology The Quarry Amnesia: The Dark Descent MADiSON Alan Wake Phasmophobia Friday the 13th: The Game Halloween: The Game Mortal Kombat Fallout BioShock Minecraft The Sims Movie Support the show Thanks for listening to Hack or Slash! Want more from the show? Join us on Patreon for extended episodes, bonus reviews, B-sides, watchalongs, behind-the-scenes extras, and more ways to help keep the show alive and slashing. Support us on Patreon You can also hang out with us between episodes in our community spaces. Join the Discord for watch parties, episode discussions, horror recommendations, and general spooky nonsense. Join our Discord Follow Hack or Slash: Website YouTube Reddit Instagram TikTok Have thoughts on this week’s movie? Leave a comment, send us a voicemail , or tag us online. We love hearing your thoughts on the movies we cover. Happy slashing! Music Credits: "Hack or Slash" by Daniel Stapleton



