
Manhattan Edit Workshop
Behind the Lens of Fallout: Cinematographers John Conroy, ASC, ISC & David Franco on Building the Wasteland
Step inside the visually stunning world of Prime Video's Fallout in this exclusive Sight, Sound & Story conversation featuring cinematographers John Conroy, ASC, ISC, and David Franco. Moderated by Chad Anderson, this in-depth discussion explores how one of the most beloved video game franchises was transformed into a cinematic television event through innovative cinematography, visual storytelling, and world-building. Drawing from their extensive experience in film and television, Conroy and Franco break down the creative process behind developing Fallout's distinctive visual language. From lighting and composition to camera movement, lens selection, and production design collaboration, the cinematographers reveal how they crafted a world that feels both grounded in reality and uniquely stylized. The conversation explores the challenges of adapting an iconic video game universe for television while preserving the atmosphere, scale, and tone that fans expect. Learn how the team balanced realism with dystopian aesthetics, created memorable environments across the Wasteland, and used cinematography to enhance storytelling, character development, and immersion. Featuring scene breakdowns and behind-the-scenes insights, this episode provides a rare look at the technical and artistic decisions that helped make Fallout one of the most acclaimed television adaptations of a video game franchise. Whether you're a cinematographer, filmmaker, film student, content creator, or fan of Fallout, this episode offers valuable insights into the craft of visual storytelling and modern television production. Moderator: Chad Anderson (Manhattan Edit Workshop & Brookdale Community College) Panelists: John Conroy, ASC, ISC (Fallout, Luther, Penny Dreadful) David Franco (Fallout, Star Wars: Episode III – Revenge of the Sith, Resident Evil: Afterlife) Topics Covered The cinematography of Fallout Adapting a video game for television Visual storytelling and world-building Lighting techniques for dystopian environments Camera movement and composition Creating the look of the Wasteland Collaboration between cinematography and production design Television cinematography workflows Scene breakdowns and creative decision-making Behind-the-scenes of Prime Video's Fallout





