
Episode #6
Safety Is [Redacted] with Rachel Kowert | Side Quests: Games for Change, Frameworks & the Fight for Physical Media
What does a healthy gaming community actually look like, and can you measure it? In the first episode of Side Quests, our recurring gaming series, I sit down with Rachel Kowert fresh off Games for Change in New York. We dig into what's moving in gaming right now: community health frameworks, the slow death of physical media, industry layoffs hitting safety and accessibility teams, and why the future of games is social. We also get into Rachel's framework era (EFFECT, reporting categories, and the CHEER model for measuring community health), what actually makes a code of conduct work, and a preview of the Digital Thriving Summit in Helsinki. 0:00 Cold open 2:30 Games for Change recap 6:00 Raising Good Gamers and the parent white paper 13:50 Rachel's framework era: AFFECT, reporting categories, CHEER 19:20 The CHEER model explained 26:00 The end of physical media 32:00 Industry layoffs and safety teams 34:30 AI and the future of work in games 36:30 Helsinki Digital Thriving Summit 37:50 Rachel's DLC Leadership Program Links: Raising Good Gamers: raisinggoodgamers.org DLC Leadership Program: https://dlcleadership.org/ Hosted on Acast. See acast.com/privacy for more information.

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