In 1977, Star Trek returned to television. The Enterprise was refitted. Starfleet felt bigger and more formal. Familiar faces returned alongside new ones, and the galaxy felt slightly less romantic and a little more complicated. Hosted by Greg Westlake, The Phase 2 Rewatch treats Star Trek Phase II as the television series it was meant to be. Episode by episode, the show revisits the stories, characters, and production choices of Phase II as it aired in the late seventies, Each episode begins with a detailed story summary, followed by informed, opinionated commentary from the perspective of a lifelong TOS. fan. Along the way, the podcast explores character arcs, bridge dynamics, behind-the-scenes television realities, and how Phase II tried to move Star Trek forward while still carrying its past. This is not a pitch, a thought experiment, or a nostalgia tour. It’s a rewatch. AI is used in the creation of this podcast to help realiz
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What is Star Trek Phase Two Rewatch - A Star Trek Phase II Podcast?
Star Trek Phase Two Rewatch - A Star Trek Phase II Podcast is a tv podcast hosted by Unknown Host, with 14 episodes on record and a Required Pod Score of 80. PitchCentric scores this show on Booking Probability, Listen Score, and live audience signals refreshed every 24 hours.
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Unknown Host hosts Star Trek Phase Two Rewatch - A Star Trek Phase II Podcast, a tv show with 14 episodes published.
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Episode #13
13. The War To End All Wars
Mar 29, 202610 minS1
Original air date: Friday, February 17, 1978<br /><br />The Enterprise is dispatched to the border world of Shadir, where a controversial philosophy known as “peace through war” has taken hold. The planet is governed by a network of androids designed to regulate conflict, maintaining stability through carefully controlled, continuous warfare.<br />From orbit, the system appears to function. Large-scale war has been eliminated. Casualties are limited. Order is maintained.<br /><br />On the surface, Kirk, McCoy, and Xon discover a society that has surrendered its future to a system built on perpetual conflict. The android network is no longer simply managing viol...
Original air date: Friday, February 10, 1978<br /> <br />The Enterprise responds to a drifting Klingon battle cruiser discovered near disputed space along the Federation border. The vessel appears abandoned, heavily damaged, and running on minimal power but scans reveal a single life sign aboard.<br />Kirk leads an away team and discovers the lone survivor is not Klingon, but a human calling himself<br /><br />Lord Bobby, an eighteenth-century aristocrat who claims to have been abducted and brought aboard the ship. Polite, articulate, and strangely at ease in the alien environment, Lord Bobby quickly ingratiates himself with the crew once he is...
<b>Original Air Date:</b> February 3, 1978<br /><br />After several weeks off the air during the winter break, Phase 2 returns with one of the season’s most intense and physical stories.<br /><br />The Enterprise responds to a distress call from the Federation colony on Karsia Four, where communications have suddenly ceased following reports of violent unrest among the settlers.<br /><br />When Captain Kirk leads an away team to the planet’s surface with Dr. McCoy and Xon, they discover the colony in chaos. Longtime neighbors have turned on one another, families are divided into armed factions, and the once...
<b>Original Air Date:</b> December 23, 1977<br /><br />The Enterprise arrives at the world of Neuterra just as a terrifying prophecy appears to be coming true. According to ancient legend, centuries earlier the planet’s leaders struck a bargain with a mysterious entity who promised peace and prosperity in exchange for the world itself at a later date.<br /><br />Now that entity — appearing as a powerful, shape-shifting “Devil” — has returned to claim the planet.<br /><br />While the population descends into fear and panic, Captain Kirk and the Enterprise crew must determine whether they are witnessing a genuine supernatural phenomenon...
Original air date: Friday, November 18, 1977<br /><br />The Enterprise escorts a Federation delegation to Meridian Colony, a world that appears to have solved conflict, crime, and political unrest. But beneath the surface of Meridian’s peaceful society lies a system of subtle neurological conditioning designed to suppress dissent and eliminate emotional instability.<br /><br />As Kirk weighs Federation ideals against practical stability, divisions form among the crew. Decker and Scotty view Meridian’s engineered order as a potential solution in a volatile galaxy, while McCoy and Xon question the moral cost of tampering with free will. Ilia senses a deeper fear...
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