
Episode #64
EP 64: Hasbro, Mattel and Lego’s Crazy Bets on Content
Hasbro, Mattel and Lego faced the same question: how can content turn physical products into powerful intellectual property? Their answers could not have been more different. In EP 64 of The Art of Commerce, Anish Raul and Ajinkya “Jinx” Joglekar examine how three toy giants approached Hollywood and content. Hasbro bought a production studio, Mattel gave filmmakers more creative freedom with Barbie, and Lego stayed focused on its core business while carefully expanding its stories. This episode covers: • How G.I. Joe cartoons helped Hasbro increase toy sales • Why Hasbro’s move into film production made sense on paper but failed in practice • How Mattel turned Barbie into a major movie success • Why creative freedom helped Barbie feel original and culturally relevant • How Lego protected its brand while allowing filmmakers to explore new ideas • The Disney content-to-product flywheel • How stories turn toys into characters, communities and lasting IP • How AI and 3D printing are making it easier to create new characters and products The key takeaway is simple: content can create demand and strengthen a physical product, but brands do not need to control every stage of production. The right creative partners, clear guardrails and a strong understanding of your core business can produce better results. Connect with the hosts: Anish Raul: https://www.linkedin.com/in/anishraul/ Ajinkya “Jinx” Joglekar: https://www.linkedin.com/in/ajinkyaj/

