Episode #19
Shugendo & Minikin City, Same Designer's DNA
<p>Designer Simone Luciani has two brand new games launching at SPIEL Essen 2026, and this episode asks a simple question: what actually makes a game feel like his, when the boxes look nothing alike? We dig into Shugendo, a sacred-mountain push-your-luck deckbuilder from Devir's Kemushi Saga line, and Minikin City, a lighter, faster trick-taking-adjacent title co-designed with Matthieu Verdier for Cranio Creations.</p><p>Along the way, we trace Luciani's design history and frequent collaborators, test whether the yokai theme in Shugendo actually changes decisions or just dresses them up, and walk through real turns in both games to see...

