
Episode #79
#79 - Mikkel Weider: What It Takes for a Great Game to Succeed (Publishing, Discovery, Market Demand & More)
Today, I’m joined by Mikkel Weider, the new CEO of Everplay Group, home to Team17, astragon Entertainment and StoryToys, with hundreds of games across its portfolio. We talked about what publishers look for in games, how developers can stand out in an increasingly crowded market, and why understanding your audience and market matters just as much as making a great game. If you’re a game developer, running an indie studio, or trying to understand how publishers think about games, then this episode is for you! Connect with Mikkel: LinkedIn: https://www.linkedin.com/in/mikkelweider/ Pitch your game: Simulator games: https://www.astragon.com/ Indie, party & selected shooter games: https://www.team17.com/ Kids games: https://storytoys.com/ Connect with Harry: LinkedIn: https://www.linkedin.com/in/hphokou/ YouTube: https://www.youtube.com/@HivemindWorld Instagram: https://www.instagram.com/hphokou/ Join our industry events: https://hivemind.world/ Get exclusive podcast recaps & industry insights: → Subscribe to The Gaming Playbook Weekly at https://join.thegamingplaybook.com Chapters: 00:00 Intro 00:49 Inside Everplay, Team17, astragon & StoryToys 03:22 Mikkel’s first months as Everplay CEO 05:20 The growing game discovery problem 07:04 Building direct relationships with players 08:26 Should studios stick to the genres they know? 10:42 What publishers look for in new games 12:57 How much innovation does a game need? 14:51 Leading and operating a games group 17:46 Delegation, trust & accountability 21:13 Firefighting vs pursuing opportunities 22:21 Technology, AI & the future of games 26:13 Building a culture of ownership 28:59 Publishing vs game development 30:02 Should games launch on every platform? 31:48 How to pitch your game to Everplay






